Character Development

  • Every session each Character earns Skill Points to spend into their Skills
    • 1 point: Roleplaying their character well, and keeping the game fun
    • 1 point: Advancing Story and driving plot
    • 1 point: Player Initiative; actively creating and developing potential story
  • Every (5 for fast-play, 10 for moderate-play, 15 for slow-play) sessions, the Character earns a Quality
    • This can be of any Category of Quality
    • It should be representative of the Character’s Response to events

Character Development

The Network Darkmyth